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First Storyboard Image to video using ‘s MiniMax H3 on

A source-verified MiniMax H3 product commercial prompt with attached video evidence from @ManuAGI01.

✦ Prompt
[REFERENCE CONTROL]

Use the uploaded PART 1 storyboard image for “The Tiny Florist and the Sleeping Mountain Giant” as the PRIMARY visual, character, environment, scale, prop, performance, color, and narrative reference.

Generate a FINISHED animated sequence from the storyboard.

Do NOT reproduce the storyboard sheet itself.

The final video must NOT contain:
- storyboard borders
- storyboard panels
- panel numbers
- timestamps
- handwritten captions
- production notes
- character reference drawings
- scale reference diagrams
- storyboard paper texture
- footer decorations
- title/header text

The uploaded storyboard locks:

1. Mimi’s exact visual identity
2. Brum’s exact giant design
3. Buzz’s exact bee design
4. squirrel design
5. extreme tiny-vs-giant scale
6. Brum’s enormous tangled beard
7. Brum’s moss-green vest and giant buttons
8. Mimi’s flower basket
9. Mimi’s tiny turquoise comb
10. twigs, leaves, moss and tiny nest inside beard
11. same magical forest clearing
12. enormous ancient tree
13. warm golden forest lighting
14. painterly storybook 2D animation style
15. Part 1 story progression
16. final basket-of-flowers cliffhanger

Animate the storyboard as one seamless cinematic short.

Do NOT animate all 15 storyboard panels as fifteen one-second hard cuts.

Combine the visual beats into approximately 8 coherent shots with natural cause → action → reaction storytelling.

--------------------------------------------------

[VIDEO GOAL]

Duration:
exactly 15 seconds

Story time:
0:00–0:15

Aspect ratio:
16:9 landscape

Frame-rate feeling:
cinematic 24 fps

Genre:
whimsical fantasy comedy

Visual medium:
premium painterly 2D animated short film

Audience:
family-friendly

Dialogue language:
English

Audio:
native synchronized dialogue + character sounds + environment + SFX + music

EMOTIONAL ARC:

magical calm
→ enormous sleepy reveal
→ scale comedy
→ Mimi notices a problem
→ secret mission
→ delicate grooming
→ surprise beard resident
→ silent teamwork
→ first flower success
→ dangerous BIG IDEA cliffhanger

Part 1 should feel cute, clever and increasingly mischievous.

--------------------------------------------------

[PART 1 STORY LIMIT]

PART 1 ONLY.

START:

Brum is peacefully asleep beneath the enormous ancient tree.

END:

Mimi has placed ONLY ONE flower in Brum’s beard.

She notices her still-full basket of flowers.

Her face lights up with a much bigger decorating idea.

Buzz realizes what she is thinking.

CUT TO BLACK.

DO NOT show:
- multiple flowers being added
- finished beard garden
- vines wrapped through beard
- mushrooms added to beard
- tiny sunflower decoration
- butterflies gathering around decorated beard
- Brum’s nose twitch
- floating petal near his nose
- giant sneeze
- Brum waking
- Mimi hanging from beard hair
- pond reflection
- emotional approval
- Brum walking through forest

Those belong to PART 2.

--------------------------------------------------

[CHARACTER IDENTITY LOCK — MIMI]

Match the uploaded storyboard exactly.

MIMI is extremely tiny — approximately the height of one of Brum’s thumbs.

Appearance:
- tiny young florist
- warm light skin
- large expressive brown eyes
- soft rounded face
- fluffy chestnut-brown bob haircut
- tousled short hair
- natural loose strands around her face

Clothing:
- mint-green dress / work outfit
- sunflower-yellow florist apron
- tiny red-brown gardening boots
- miniature florist pouch
- woven flower basket
- same clothing colors and proportions throughout

Personality:
- fearless
- playful
- artistic
- curious
- highly confident
- caring
- easily inspired

PART 1 PERFORMANCE ARC:

0–3 sec:
happy forest traveler → startled by giant snore

3–5 sec:
concerned professional florist studying Brum’s beard

5–9 sec:
determined tiny adventurer

9–12 sec:
confident groomer → startled by squirrel

12–15 sec:
delighted by first flower → dangerous creative inspiration

Mimi must never look genuinely frightened of Brum.

She knows he is sleeping and believes she can improve his beard.

CRITICAL IDENTITY:

Maintain exact:
- face
- chestnut bob
- clothing
- yellow apron
- green outfit
- boots
- scale
- basket

No costume drift.

--------------------------------------------------

[CHARACTER IDENTITY LOCK — BRUM]

Match the storyboard exactly.

BRUM:

an enormous gentle mountain/forest giant.

Appearance:
- warm tan skin
- enormous rounded face
- giant broad nose
- thick dark-brown eyebrows
- huge fluffy chestnut/dark-brown beard
- very long tangled beard curls
- mossy green vest
- giant circular wooden buttons
- slight moss / natural forest textures
- enormous hands
- peaceful closed eyes

Scale:

Brum must feel truly enormous.

Mimi:
approximately thumb-height.

One vest button:
close to Mimi’s torso height.

One thick beard curl:
large enough for Mimi to stand beside and climb around.

Brum’s face:
many times larger than Mimi’s entire body.

Personality:
- gentle
- peaceful
- deep sleeper
- warm teddy-bear energy

During PART 1 Brum NEVER fully wakes.

Allowed sleeping reactions:
- breathing
- enormous snore
- small smile
- eyebrow twitch
- subtle beard movement from breath

Do NOT open Brum’s eyes.

--------------------------------------------------

[CHARACTER IDENTITY LOCK — BUZZ]

Match storyboard exactly.

BUZZ:

tiny round golden bee approximately the size of Mimi’s head.

Appearance:
- golden-yellow fuzzy round body
- darker bee stripes
- large expressive eyes
- tiny blue-gray goggles
- small translucent wings
- little antennae
- miniature tool carrier / tiny blue florist bucket when visible

Personality:
- responsible
- cautious
- loyal
- anxious
- highly expressive
- comedy warning character

PART 1 PERFORMANCE:

happy companion
→ blown by snore
→ concerned about Mimi’s plan
→ nervous during climb
→ watches Brum carefully
→ shocked by squirrel
→ increasingly alarmed by flower idea

Buzz should mostly communicate through:
- wing buzzes
- tiny gasps
- squeaks
- short dialogue

--------------------------------------------------

[CHARACTER IDENTITY LOCK — SQUIRREL]

Match the storyboard.

A tiny warm-brown woodland squirrel.

Features:
- soft warm-brown fur
- lighter belly
- large dark eyes
- fluffy curled tail
- holding one acorn
- comfortable living inside Brum’s beard

Personality:
- surprisingly calm
- protective of sleeping Brum
- treats the beard like home

The squirrel appears ONLY after Mimi removes a twig.

Its reveal should be surprising but adorable.

--------------------------------------------------

[BRUM'S BEARD — ENVIRONMENT LOCK]

Brum’s beard is not merely facial hair.

From Mimi’s scale, it behaves like a miniature landscape.

Use:
- enormous twisted beard curls
- soft brown hair ridges
- tunnels between curls
- tangled twigs
- green leaves
- small moss patches
- tiny nest
- hidden squirrel space

The beard must still clearly look like natural hair.

Do not turn it into literal soil or forest ground.

Hair physics:
soft,
thick,
springy,
heavy relative to Mimi.

When Mimi brushes:
individual curls gently straighten and settle.

--------------------------------------------------

[KEY PROP LOCK — MIMI'S COMB]

Tiny turquoise/mint hand comb.

Small enough for Mimi.

Used to groom Brum’s beard carefully.

Do not change it into a full-sized human comb.

--------------------------------------------------

[KEY PROP LOCK — FLOWER BASKET]

Mimi’s woven florist basket.

Contains many colorful fresh flowers:
- pink
- purple
- yellow
- white
- small daisies
- little wildflowers
- leafy stems

At the beginning:
basket remains mostly full.

At the end:
only ONE flower has been removed.

The basket must still look obviously full.

This visual is essential to the cliffhanger.

--------------------------------------------------

[ENVIRONMENT LOCK — MAGICAL FOREST]

Maintain the exact storybook forest atmosphere from the uploaded storyboard.

Setting:
- enormous ancient tree
- thick trunk
- sprawling roots
- mossy forest floor
- ferns
- mushrooms
- wildflowers
- scattered leaves
- stones
- soft grassy patches
- distant forest depth
- warm golden sunlight filtering through canopy
- tiny drifting petals / leaves
- atmospheric dust motes

Brum sleeps at the base of the same tree.

Do not relocate him.

Lighting direction must remain coherent throughout.

--------------------------------------------------

[SCALE RULES]

Extreme scale contrast is one of the main visual hooks.

Always preserve:

Mimi = thumb-sized.

Buzz = approximately Mimi-head-sized.

Squirrel = comparable to / slightly larger than Mimi.

Brum = gigantic.

Important visual scale examples:

Mimi climbs one vest button like a stair.

Mimi walks through beard curls like thick tree roots.

One beard hair bundle is large enough for Mimi to hold.

Brum’s nose is enormous relative to Mimi.

Never accidentally render Mimi adult-human-sized next to Brum.

--------------------------------------------------

[WORLD / PHYSICS RULES]

All actions follow understandable physical cause and effect.

Brum snores
→ air pushes leaves and petals
→ Mimi and Buzz wobble backward.

Mimi sees messy beard
→ decides to fix it.

Mimi climbs giant vest
→ reaches beard.

Mimi combs beard
→ twig becomes loose.

Mimi pulls twig
→ squirrel hidden behind it appears.

Squirrel warns them
→ everyone becomes quiet.

Squirrel leaves
→ Mimi notices flower.

Mimi places ONE flower
→ beard looks unexpectedly beautiful.

Mimi sees full basket
→ inspiration escalates.

No unexplained magic.

The forest may feel magical, but no supernatural transformations occur in Part 1.

--------------------------------------------------

integrated_multimodal_description:

[SHOT 1] — 0.00s–1.80s
THE SLEEPING MOUNTAIN

Open with a beautiful cinematic wide shot of the enchanted forest clearing.

Golden sunlight streams through the huge tree canopy.

Tiny particles float in the light.

Wildflowers sway.

Camera slowly glides around one massive tree root.

Reveal BRUM asleep against the enormous ancient trunk.

His giant green-vested body occupies a large portion of the clearing.

His enormous brown beard spills across his chest like a tangled hillside.

Brum inhales.

Then—

<d>[English] SNORRRR...</d>

A harmless breath wave travels through nearby flowers.

Petals and leaves flutter outward.

Camera:
wide forest establishing shot
→ slow reveal of Brum
→ gentle push toward sleeping face.

Sound:
- forest birds
- leaves
- distant insects
- low peaceful giant breathing
- deep comedic snore
- flowers fluttering

Music:
soft magical flute + pizzicato + warm strings.

--------------------------------------------------

[SHOT 2] — 1.80s–3.30s
THE TINY FLORIST MEETS THE SNORE

Cut much lower to Mimi’s scale.

Mimi walks into the clearing carrying her flower basket.

Buzz hovers beside her.

Another giant snore arrives.

A visible but soft gust pushes:
- Mimi’s short hair backward
- her yellow apron outward
- Buzz several centimeters sideways
- loose petals past camera

Mimi plants her tiny boots and leans forward against the breeze.

Buzz spins once and rights himself.

Mimi looks upward.

Her eyes grow huge when she finally understands the “hill” is a sleeping giant.

Dialogue:

Mimi:
<d>[English] Whoa...</d>

Buzz:
<d>[English] Very big napper.</d>

Mimi smiles rather than panics.

Camera:
low character-level medium shot
→ tilt upward along Brum’s enormous body
→ emphasize extreme scale.

Sound:
- snore gust
- cloth flutter
- Buzz wing buzz
- falling leaves

--------------------------------------------------

[SHOT 3] — 3.30s–5.00s
THE REAL PROBLEM

Mimi studies Brum.

Her attention moves from his peaceful sleeping face...

down into the enormous tangled beard.

Camera follows her gaze.

Reveal close beard details:

- tangled curls
- twig
- several leaves
- moss
- tiny nest tucked deep inside
- messy knots

Mimi puts one tiny hand to her chin like a professional stylist inspecting a client.

Her expression changes:

surprise
→ concern
→ determination.

Dialogue:

Mimi:
<d>[English] Buzz...</d>

Buzz:
<d>[English] Yes?</d>

Mimi points dramatically toward beard.

<d>[English] That beard needs help.</d>

Buzz stares at the enormous beard.

Then at sleeping Brum.

Buzz:
<d>[English] Of course it does.</d>

Camera:
Mimi close-up
→ POV into beard landscape
→ macro details
→ two-shot Mimi/Buzz.

Music:
small mischievous plucked motif begins.

--------------------------------------------------

[SHOT 4] — 5.00s–6.80s
THE SECRET BEARD MISSION

Mimi tightens her florist pouch and starts climbing Brum’s moss-green vest.

She uses Brum’s gigantic wooden vest buttons like climbing steps.

Show scale clearly:

one button is nearly as large as Mimi’s torso.

Mimi climbs:
button
→ fold in vest
→ next button.

Buzz follows hovering close behind with her tiny supplies.

Brum continues breathing deeply.

His huge chest rises gently beneath them.

Mimi pauses for one breath as the “ground” rises.

Then continues.

Dialogue:

Mimi, whispering:
<d>[English] Quiet feet.</d>

Buzz:
<d>[English] You are climbing a giant.</d>

Mimi:
<d>[English] Very quiet feet.</d>

Camera:
side wide scale shot
→ low view upward along giant vest
→ close-up Mimi pulling herself onto final button
→ reveal beard looming above.

Sound:
- tiny boot taps
- fabric creak
- Buzz wing hum
- Brum breathing
- small button tap

--------------------------------------------------

[SHOT 5] — 6.80s–9.20s
THE BEARD LANDSCAPE

Mimi and Buzz reach Brum’s beard.

From their scale, enormous brown curls surround them like thick twisting vines.

Mimi steps carefully onto a broad curl.

She removes her tiny turquoise comb.

She begins gently combing one small section.

SCRITCH...
SCRITCH...

A leaf comes loose.

Then another.

One beard curl slowly becomes neat and smooth.

Brum’s sleeping mouth forms the tiniest peaceful smile.

Mimi notices.

Her confidence grows.

Dialogue:

Mimi, whispering:
<d>[English] See? He likes it.</d>

Buzz watches Brum nervously.

Buzz:
<d>[English] He is unconscious.</d>

Mimi:
<d>[English] Still counts.</d>

Camera:
wide beard-landscape reveal
→ close-up tiny comb moving through giant hair
→ leaf falling
→ cut to Brum’s sleepy smile
→ Mimi proud reaction.

Sound:
- soft comb through hair
- hair fibers
- leaves falling
- Brum sleepy exhale
- Buzz wing flutter

Music:
gentle playful grooming rhythm.

--------------------------------------------------

[SHOT 6] — 9.20s–11.40s
THE SECRET RESIDENT

Mimi notices one stubborn twig lodged between beard curls.

She sets down the comb.

Grabs the twig with both tiny hands.

She pulls.

Once.

Nothing.

She braces one boot against a beard curl.

Pulls again.

The twig pops free.

Behind it—

two tiny eyes appear.

Mimi freezes.

Buzz freezes.

A warm-brown SQUIRREL suddenly pops out holding an acorn.

All three stare at each other.

One quiet beat.

Mimi:
<d>[English] Oh!</d>

Buzz:
<d>[English] Oh no.</d>

The squirrel puts one finger/paw near its mouth.

“Shhh.”

Then points upward toward sleeping Brum.

Mimi instantly understands.

She slowly puts a finger over her own lips.

Dialogue, whispered:

Mimi:
<d>[English] We won’t wake him.</d>

The squirrel gives a serious nod.

Camera:
close-up twig
→ tiny pull
→ reveal squirrel
→ reaction close-ups
→ wider four-layer scale composition with sleeping Brum behind.

Sound:
- twig creak
- tiny “pop”
- soft squirrel squeak
- music briefly stops for reveal
- Brum continuing to snore quietly

--------------------------------------------------

[SHOT 7] — 11.40s–13.30s
ONE LITTLE FLOWER

The squirrel quietly slips deeper through the beard and exits toward another curl, still carrying its acorn.

Mimi watches it go.

Then she notices a single small purple-pink wildflower caught/growing near the beard edge.

Her eyes brighten.

Buzz immediately recognizes the expression.

Buzz:
<d>[English] Mimi...</d>

Mimi gently plucks/picks up the loose flower.

Dialogue:

Mimi:
<d>[English] Just one.</d>

Buzz narrows his eyes skeptically.

Mimi carefully tucks the flower between two neat beard curls.

She adjusts it once.

Steps backward.

The tiny flower looks surprisingly beautiful against Brum’s huge brown beard.

A tiny warm sparkle of sunlight catches its petals — natural light, not magical transformation.

Mimi beams.

Dialogue:

Mimi:
<d>[English] Perfect.</d>

Camera:
flower insert
→ Mimi’s idea expression
→ gentle placement
→ close beauty shot of single flower
→ Mimi/Buzz reaction.

Sound:
- tiny petal rustle
- beard fibers
- soft musical “ting”

--------------------------------------------------

[SHOT 8] — 13.30s–15.00s
THE MUCH BIGGER IDEA — CLIFFHANGER

Mimi admires the ONE flower.

Then slowly turns.

Camera follows her eyes toward her woven basket.

The basket is overflowing with:

- pink flowers
- purple flowers
- white daisies
- yellow blossoms
- leafy stems

Mimi’s eyes widen.

Her mouth slowly curls into an enormous creative grin.

A metaphorical tiny “idea” sparkle may appear in her eye, but no literal floating lightbulb is necessary.

Buzz looks at Mimi.

Then the flower.

Then the enormous basket.

Then Brum’s gigantic beard.

Buzz’s expression becomes pure dread.

Buzz:
<d>[English] Mimi... no.</d>

Mimi slowly reaches toward the basket.

Mimi, delighted whisper:
<d>[English] Maybe... a few more?</d>

Buzz:
<d>[English] NO.</d>

Brum snores peacefully in the background.

The single flower gently trembles from his breath.

Camera:
close Mimi
→ POV basket
→ slow push into Mimi’s inspired grin
→ Buzz reaction
→ final wide shot showing tiny Mimi + full basket + enormous beard + sleeping Brum.

CUT TO BLACK.

END PART 1.

Do NOT begin decorating with additional flowers.

--------------------------------------------------

[AUDIO DESCRIPTION]

Generate synchronized native stereo audio.

--------------------------------------------------

[MIMI VOICE]

Natural young girl voice.

Qualities:
- bright
- confident
- warm
- creative
- playful
- slightly mischievous
- clear English
- not overly babyish

Her delivery should often become a whisper because Brum is asleep.

Performance progression:

0–3 sec:
surprised curiosity

3–6 sec:
professional determination

6–11 sec:
focused whisper-comedy

11–13 sec:
gentle excitement

13–15 sec:
dangerous creative enthusiasm

--------------------------------------------------

[BUZZ VOICE]

Tiny expressive bee voice.

Qualities:
- slightly higher pitch
- quick
- cautious
- dry comic timing
- understandable English
- small buzzing undertone without harming intelligibility

Buzz should sound like the sensible friend who already knows where this is going.

Final:

<d>[English] NO.</d>

should land as the comedy button.

--------------------------------------------------

[BRUM AUDIO]

Brum does NOT have normal dialogue in Part 1.

Use only:
- deep breathing
- relaxed snoring
- small satisfied sleepy exhale
- perhaps a gentle sleepy hum while Mimi combs him

Snoring should sound huge but cozy.

Not monstrous.

--------------------------------------------------

[SQUIRREL AUDIO]

No full dialogue required.

Use:
- tiny squeak
- quiet “shh” gesture sound
- acorn movement
- soft rustling

--------------------------------------------------

[FOREST ENVIRONMENT AUDIO]

Maintain:
- gentle birds
- distant woodpecker/insects if subtle
- leaves rustling
- warm breeze
- tiny petals falling
- grass
- mushrooms/forest floor movement
- occasional distant woodland ambience

Use strong scale contrast in audio:

Brum’s breathing = huge low soft layer.

Mimi/Buzz = tiny close-detail sounds.

--------------------------------------------------

[SOUND EFFECT PRIORITIES]

Important synchronized effects:

Brum snore:
deep warm “SNORRRR”

snore gust:
soft rush of air

Mimi climbing:
tiny fabric/boot sounds

Buzz:
wing buzz changes with emotion

comb:
delicate “scritch-scritch”

twig:
tiny creak then pop

squirrel reveal:
soft rustle + squeak

flower placement:
small petal rustle

basket:
light wicker movement

--------------------------------------------------

[NON-DIEGETIC MUSIC]

Create an ORIGINAL whimsical fantasy-comedy score.

Instrumentation:
- pizzicato strings
- soft flute
- bassoon / clarinet for giant comedy
- light marimba
- glockenspiel
- subtle acoustic plucks
- warm strings
- tiny bell accents

MUSIC ARC:

0.00–1.80
magical forest wonder.

1.80–3.30
gentle giant-scale comedy.

3.30–5.00
curious “problem discovered” motif.

5.00–6.80
light sneaking rhythm.

6.80–9.20
playful grooming rhythm.

9.20–11.40
tiny suspense → cute reveal.

11.40–13.30
warm charming flower motif.

13.30–15.00
mischievous “big idea” buildup ending with a short comedic sting after Buzz says “NO.”

No epic score.
No danger music.
No horror.
No dramatic action trailer music.

--------------------------------------------------

[CAMERA LANGUAGE]

The visual hook depends heavily on scale.

CAMERA PROGRESSION:

0–3 sec:
majestic forest wides + tiny character scale reveal.

3–6 sec:
problem-focused medium and close coverage.

6–9 sec:
miniature adventure perspective.

9–12 sec:
intimate beard-level comedy.

12–15 sec:
reaction-driven creative cliffhanger.

Preferred camera techniques:
- slow cinematic dolly
- environmental reveal
- tilt from Mimi to giant
- macro beard details
- shallow parallax through beard curls
- over-the-shoulder views
- low miniature POV
- expressive reaction close-ups
- slow final push-in

AVOID:
- handheld shaking
- crash zooms
- hyperfast cutting
- Dutch angles
- 360-degree spins
- action-film camera behavior

--------------------------------------------------

[VISUAL STYLE]

Premium finished painterly 2D animation.

Match the storyboard artwork closely:

- delicate ink-like outlines
- rich hand-painted backgrounds
- watercolor/gouache-style color texture
- warm illustrated storybook aesthetic
- cinematic dappled lighting
- expressive faces
- slightly rounded character designs
- beautifully textured beard
- lush forest foliage
- clear silhouette staging
- subtle squash and stretch
- detailed but readable environment

The finished video should feel like the storyboard illustrations have come alive.

NOT:
- storyboard animation
- motion comic
- photorealistic film
- 3D CGI
- vector animation
- anime
- cel-shaded 3D
- slideshow

--------------------------------------------------

[COLOR / LIGHTING]

Primary palette:
- forest green
- moss green
- warm brown
- chestnut
- golden yellow
- mint
- muted turquoise
- flower pink
- lavender
- cream

Lighting:
warm late-morning / magical golden forest sunlight.

Use:
- leaf-shaped shadows
- warm rim light
- subtle volumetric rays
- soft highlights on Brum’s beard
- warm bounce on Mimi’s face
- light catches on Buzz’s wings

The single flower at the end may receive a tiny natural golden highlight.

No artificial magical glow explosion.

--------------------------------------------------

[MOTION RULES — MIMI]

Mimi moves like a tiny energetic person in an enormous environment.

Use:
- small quick steps
- careful climbing
- expressive hands
- hair bounce
- apron flutter
- natural effort pulling twig
- gentle combing
- subtle balance shifts on beard curls

Do not:
- make her weightless
- make her fly
- use superhero jumps

--------------------------------------------------

[MOTION RULES — BRUM]

Brum remains mostly asleep and heavy.

Use:
- slow chest rise/fall
- beard slightly moving with breath
- nostrils subtly moving during snores
- tiny sleepy smile during grooming
- fingers completely relaxed

No major body movement.

No waking.

--------------------------------------------------

[MOTION RULES — BUZZ]

Use:
- natural bee hovering
- rapid wings
- small inertia when changing direction
- blown sideways by snore
- hovering at Mimi’s shoulder height
- exaggerated eyebrow/eye reactions

--------------------------------------------------

[MOTION RULES — BEARD]

The beard must feel soft and dimensional.

Use:
- slight compression beneath Mimi
- springy curl response
- comb separating hair
- gentle settling after brushing
- individual loose hairs reacting to Brum’s breath

Do not make beard behave like rigid branches.

--------------------------------------------------

[CONTINUITY RULES]

Keep exactly:
- one Mimi
- one Buzz
- one Brum
- one squirrel
- same ancient tree
- same forest clearing
- same beard shape
- same vest
- same buttons
- same basket
- same comb
- same outfit
- same scale

Mimi begins on the forest floor.

She climbs Brum before reaching beard.

Do not teleport her.

The squirrel appears only after the twig is removed.

After squirrel exits, do not duplicate it elsewhere.

Only ONE flower is placed in Part 1.

At final frame:
basket remains full.

Brum’s eyes remain closed.

...
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