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A high-intensity urban fantasy RPG-style animation prompt for Seedance 2.0 featuring a spear-wielding protagonist in a melee battle against a massive armored goblin in a neon cyberpunk setting.
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A high-intensity urban fantasy RPG-style animation prompt for Seedance 2.0 featuring a spear-wielding protagonist in a melee battle against a massive armored goblin in a neon cyberpunk setting.
High-quality anime footage. Urban fantasy action RPG style, high-rarity 3D toon/cel-look anime high-speed melee combat. Key priorities: high tempo, recoil transition from spear strike to tail attack, clear direct tail hit, and heavy blowback. No slow motion or long charging stances. [Reference Usage] Use Image 1 as the sole character identity reference. Maintain facial features, eye shape, hairstyle, and character color from Image 1. Do not use the background or UI from the reference image. The protagonist is a melee fighter with a spear and a single tail. [Protagonist] Consistent identity throughout. The tail is connected to the lower back and tapers naturally. [Enemy] A single giant armored goblin (1.8x height) with gray-green skin and black iron armor. [Art Style] High-density 3D toon/cel-look with sharp outlines and 2-3 layers of shading. Multi-layered highlights for eyes and hair. [Setting] Rooftop of a neo-gothic library overlooking a neon city after rain. [Action] Cut 1: Protagonist charges and strikes the goblin's chest with a spear, transitioning the recoil into a full-body spin for a tail attack. Cut 2: Close-up of the tail hit. The tail strikes the armor plate with a hit-stop effect, denting the plate. Cut 3: The goblin is blown back 3 meters, crashing into ventilation equipment. Cut 4: Protagonist stops, resting the spear's end on the floor while looking at the defeated enemy. [Guards] Only one protagonist and one enemy. No phantom clones or multiple tails. The goblin must be blown back horizontally, not jumping.
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