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3D Toon Warrior Combat

A high-density 3D toon battle prompt between a spear-wielder and a large-axe wielder, featuring complex weapon physics and 8 distinct cuts.

✦ Prompt
[Genre] High-density 3D toon/cel-look. A fast-paced spear vs axe combat sequence in a vast open-world city plaza. Emphasize depth, weapon weight, speed, and recoil. [References] @1 for spear-wielder features/gear; @2 for axe-wielder features/gear. Maintain character consistency; no merging or role-swapping. [Character Adaptation] Adjust lighting and atmosphere to match both characters while keeping their unique identifying colors. Maintain tails/wings only if in reference. [Style] Theatrical key animation, multi-layer cel shading, delicate outlines.  sunset lighting. No photorealism. [Weapons] Exactly one spear and one axe. Weapons are rigid bodies; no melting or duplication. 0.1s hit-stops on impact. [Setting] Open-world city plaza with stone paving, arches, and distant towers. No crowds/subtitles. [Camera] 8 cuts following causal action. No aimless orbiting. [Action] Cut 1: Axe user slams floor to spark and start swing. Cut 2: Spear thrust parried by axe handle. Cut 3: Low axe sweep; spear user jumps over. Cut 4: Tail or spear butt attack countered by axe handle. Cut 5: Mid-air spin parry by spear wielder. Cut 6: Overhead axe slam dodged by sliding. Cut 7: Multi-hit combo exchange. Cut 8: Simultaneous deep lunge.
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