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The final scene looks like a fantasy game cinematic, but it started as a simple white-model room.
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The final scene looks like a fantasy game cinematic, but it started as a simple white-model room.
The final scene looks like a fantasy game cinematic, but it started as a simple white-model room. Blender established the environment and first-person action, then PixVerse added the materials, lighting, fire and magical atmosphere. Made by PixVerse. The PixVerse Plugin makes the transformation possible. Watch the full scene ↓ Prompt ↓ Create a 12-second single-take cinematic wizard workshop sequence. First build an editable white-model scene in Blender based on the supplied reference, including stone walls, wooden shelves, an arched window, fireplace, books, astronomical equipment and an alchemy table. Animate a low first-person camera and one right hand holding a potion. Preserve the natural hand movement, fingertip contact, focus transitions, head movement and arm lag. Export the white-model animation, then use PixVerse and Seedance 2.5 with the Blender video as the motion and camera reference and the supplied images as appearance references. Preserve the room layout, continuous shot and potion action while creating realistic stone, carved wood, leather, glass, firelight, glowing reagents, irregular flames, embers, smoke and sparks.
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